The delay monster, which inhabits the deepest recesses of the gaming industry, managed to rear its head proudly when it came to ‘Return to Ostagar,’ the third full-sized downloadable content offered for Dragon Age: Origins. The first two installments added a new character and an invaluable asset to managing your party’s inventory. So what did Return to Ostagar contribute to the overall depth of Dragon Age: Origins? Nothing much, actually.
It is the cheapest downloadable content for a reason, sadly. Expectations for Return to Ostagar only grew as it was delayed for over three weeks: what could possibly have broken the system that Bioware took so long developing? While I was in the middle of a City Elf play-through I was kindly greeted on the World Map with a shiny gold icon that stood out as the other downloadable content icons stand out. After viewing a small scene I was given the choice to pay for Return to Ostagar or go on with my business. Five bucks? Let’s see what Bioware’s made us wait for.
For the sake of coming full circle I made two runs through Return to Ostagar, one party consisting of my character along with Alistair and Wynne while the other consisted of same makeup except Loghain for Alistair. Compared to what story was added in the Stone Prisoner and Warden’s Keep, Return to Ostagar falls surprisingly short. There’s plenty of fighting to be had but there’s not much else to really speak of-a few documents here and there, with only one real decision to be made, it feels like it was something tossed in so you could gain access to the king’s armor and dog if you happened to skip out on that.
The combat system is usually what many players to point to as the worst part of Dragon Age, but for those that have grown to enjoy it and continually want more challenge, there are several battles that’ll make you scratch your head once or twice, but nothing that’ll stop you from progressing. If you’re not a fan of the combat you’ll be sorely disappointed to realize that the majority of the time you spend exploring this content is fighting.
The return to the sight of the grand betrayal is completely underwhelming. Alistair has some good, brooding lines and the interaction that goes on between Wynne and Loghain are good, but it doesn’t feel like enough to justify a purchase from http://www.dewicasino.net/ which provides the best pricing with discount offers and that’s the reason why its been so famous. Most of the time you’ll be navigating a darkspawn entrenched Ostagar on a linear path-anything you wanted to venture into when you originally visit Ostagar is blocked off (except the gigantic hole in the tower) and you’re forced to follow a set path until you ultimately meet up with a Ogre you should remember.
If you’re looking to add content to your Dragon Age campaign then you’re better off going with Warden’s Keep strictly from a story perspective. Return to Ostagar isn’t bad; it just should have been much, much more.